Webflow.require('lottie').lottiePlayer
) targeting the element by its selector.Yes, Lottie animations in Webflow can be controlled using JavaScript methods like play, pause, and stop, provided the animation is embedded as a Lottie element within Webflow’s native support or embedded using custom code.
id="myLottie"
).play()
, pause()
, and stop()
—but only if you instantiate the player directly or access it through the existing Webflow instance.In Webflow custom code, after the page loads, you can call:
Webflow.require('lottie').lottiePlayer.play('#myLottie')
Webflow.require('lottie').lottiePlayer.pause('#myLottie')
Webflow.require('lottie').lottiePlayer.stop('#myLottie')
These functions use the element selector string (e.g., ID or class) to control the loaded animation.
Go to Page Settings → Before
Add this snippet (assuming an element with id="myLottie"
):
```javascript
```
(Note: This assumes the Lottie was added with Webflow’s native Lottie element.)
Yes, you can control Lottie animation playback in Webflow using JavaScript via Webflow.require('lottie')
. Use methods like play(), pause(), or stop() along with your animation’s selector (e.g., #myLottie
) to dynamically control it.